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Ultimate Battle Fleet Review By Pepper 12/5/2001 Overview Ultimate Battle Fleet is a new Battle Ship game from Big Hairy Palm. It has all the classic features of Battle Ship, plus a two player IR mode.
Game Play Once your pieces are set, you shoot. You can fire up to nine shots per turn and your opponent can do the same. Over the course of the game your available shots go down which seems to make the game slightly more challenging. If your shot makes it you'll see a skull and hear a ping noise. If you miss, the square becomes orange and you get another small sound effect. Once one player has sunk all their opponent's ships the game is over and you get a picture showing your victory or an announcement of your loss. The game also has an extensive list of options. You can turn animations on and off, change the difficulty settings, and toggle sound effects, along with several other things. There's also an option to change your set of ships; this can make the game a bit more interesting since it provides a bit of variety.
IR Mode To play, you set up your pieces and hit go. The game sends your data to the other Palm and waits to receive the other player's data. Once they send it you must confirm that you want the data and then you get to place your shots. Then, every time you want to fire, you have to wait for the other player and confirm the data. If both players accidently try to send game data at the same time, one player will get an error and he'll have to try sending the information again. The entire game takes forever in this mode and it really isn't fun. I understand the Palm OS doesn't allow many options for IR games and I don't blame the developers for that. But I do think IR is a rather useless option so try not to look forward to it that much.
Graphics
Miscellaneous Another minor annoyance is that the registration option never goes away. In fact, you can go in and accidently un-register it. Not really a problem, although it is kind of annoying.
Conclusion |
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RE: IR just implemented clumsily
-Greg
RE: IR just implemented clumsily
Used in this way the exchange manager would be ideal for a turn based game like this.
Cheers
Russell
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russ@russb.fsnet.co.uk
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Diga ao Falante pelos Mortos
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Ultimate Battle Fleet
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IR just implemented clumsily